How-to GuidePublished 8 min read

Riichi Mahjong Score Table and How to Remember It | Ron and Tsumo Payments for Non-Dealer and Dealer

Even once you know the fu and han, you need a formula or a score table to turn them into points. This guide gives score tables for ron and tsumo for both the non-dealer and the dealer, the basic points formula behind them, how to remember common scores by doubling rather than by rote, where a hand becomes mangan, how tsumo payments are split, and how to add honba and riichi deposits.

Score table: non-dealer ron

Fu1 han2 han3 han4 han
25 fu (chiitoitsu)—1,6003,2006,400
30 fu1,0002,0003,9007,700
40 fu1,3002,6005,2008,000
50 fu1,6003,2006,4008,000
60 fu2,0003,9007,7008,000
70 fu2,3004,5008,0008,000
80 fu2,6005,2008,0008,000
90 fu2,9005,8008,0008,000
100 fu3,2006,4008,0008,000
110 fu3,6007,1008,0008,000

8,000 is mangan. 20 fu only occurs on tsumo (pinfu tsumo), so it is not in the ron table. Under the rule that rounds 30 fu 4 han and 60 fu 3 han up to mangan (kiriage mangan), the 7,700 entries become 8,000 (see rounding up to mangan and other house rules).

Score table: dealer ron

Fu1 han2 han3 han4 han
25 fu (chiitoitsu)—2,4004,8009,600
30 fu1,5002,9005,80011,600
40 fu2,0003,9007,70012,000
50 fu2,4004,8009,60012,000
60 fu2,9005,80011,60012,000
70 fu3,4006,80012,00012,000
80 fu3,9007,70012,00012,000
90 fu4,4008,70012,00012,000
100 fu4,8009,60012,00012,000
110 fu5,30010,60012,00012,000

Dealer scores are roughly 1.5 times non-dealer scores. Pairing them makes them easy to remember: a non-dealer 1,000 is 1,500 for the dealer, 2,000 is 2,900, 3,900 is 5,800 and 7,700 is 11,600.

Score table and payments for tsumo

When a non-dealer wins by tsumo, they call two numbers: what each non-dealer pays and what the dealer pays. For example, “1,000/2,000” means the two other non-dealers pay 1,000 each and the dealer pays 2,000, a total of 4,000. When the dealer wins by tsumo, all three non-dealers pay the same amount, called “2,000 all” and so on.

FuNon-dealer tsumo 2 hanNon-dealer tsumo 3 hanNon-dealer tsumo 4 hanDealer tsumo 2 hanDealer tsumo 3 hanDealer tsumo 4 han
20 fu400/700700/1,3001,300/2,600700 all1,300 all2,600 all
30 fu500/1,0001,000/2,0002,000/3,9001,000 all2,000 all3,900 all
40 fu700/1,3001,300/2,6002,000/4,0001,300 all2,600 all4,000 all
50 fu800/1,6001,600/3,2002,000/4,0001,600 all3,200 all4,000 all
60 fu1,000/2,0002,000/3,9002,000/4,0002,000 all3,900 all4,000 all

On tsumo each payment is rounded up to the nearest 100 before adding them together, so the total can be slightly more than a ron with the same fu and han. For example, a non-dealer 30 fu 1 han is 1,000 on ron but 300/500 on tsumo, a total of 1,100.

The formula behind the scores (basic points)

  1. 1

    Work out the basic points

    Basic points = fu × 2 to the power of (han + 2). For 30 fu 3 han that is 30 × 2⁵ = 30 × 32 = 960. If the basic points exceed 2,000, cap them at 2,000 as mangan.

  2. 2

    Multiply according to how the hand was won

    A non-dealer ron is 4 times the basic points and a dealer ron 6 times. On a non-dealer tsumo, each non-dealer pays 1 times and the dealer 2 times the basic points; on a dealer tsumo, each of the three non-dealers pays 2 times.

  3. 3

    Round up anything under 100

    Round each payment up to the nearest 100. A non-dealer ron at 30 fu 3 han is 960 × 4 = 3,840, so it is 3,900.

Basic pointsNon-dealer ronDealer ronNon-dealer tsumoDealer tsumo
Mangan (5 han etc.)2,0008,00012,0002,000/4,0004,000 all
Haneman (6 to 7 han)3,00012,00018,0003,000/6,0006,000 all
Baiman (8 to 10 han)4,00016,00024,0004,000/8,0008,000 all
Sanbaiman (11 to 12 han)6,00024,00036,0006,000/12,00012,000 all
Yakuman (incl. counted yakuman)8,00032,00048,0008,000/16,00016,000 all

For both non-dealer and dealer, a hand becomes mangan at 5 han, at 4 han with 40 fu or more, or at 3 han with 70 fu or more. 4 han 30 fu and 3 han 60 fu fall just short of mangan by the formula and score 7,700 for a non-dealer ron.

Remember common scores by doubling

Each extra han exactly doubles the basic points. So you can rebuild most of the table by doubling the 1-han score (rounding up to 100 makes a few entries differ slightly).

  • Non-dealer 30 fu: 1,000 → 2,000 → 3,900 → 7,700 (rounding shows just below 4,000 and 8,000)
  • Non-dealer 40 fu: 1,300 → 2,600 → 5,200 → mangan
  • Non-dealer 25 fu: 1,600 → 3,200 → 6,400 (starting at 2 han)
  • Double the fu equals one more han: 60 fu 1 han = 30 fu 2 han = 2,000, and 50 fu 2 han = 25 fu 3 han = 3,200

The last rule, that doubling the fu is the same as adding one han, follows from the basic points formula. It also lets you estimate rarely seen counts such as 70 or 110 fu.

Adding honba and riichi deposits

  • Honba (repeat counters): for each counter, the player who dealt in pays 300 more on ron; on tsumo, every payer pays 100 more.
  • Riichi deposits: each riichi stick on the table is worth 1,000, and the winner collects them all.

For example, at 2 honba with one riichi deposit on the table, if a non-dealer wins 30 fu 3 han by ron, the player who dealt in pays 3,900 + 600 = 4,500, and the winner receives 5,500 including the deposit. At the same 2 honba, if a non-dealer wins 20 fu 4 han by tsumo, each non-dealer pays 1,300 + 200 = 1,500 and the dealer pays 2,600 + 200 = 2,800. For counting fu, see how to count fu in mahjong.

FAQ

How much is a non-dealer 30 fu 3 han?
3,900 on ron, or 1,000/2,000 on tsumo. For the dealer it is 5,800 on ron and 2,000 all on tsumo.
Who pays what on a tsumo of “700/1,300”?
That is the call for a non-dealer tsumo: the two other non-dealers pay 700 each and the dealer pays 1,300, a total of 2,700.
From how many han is a hand mangan?
From 5 han it is mangan regardless of fu. It is also mangan at 4 han with 40 fu or more, or 3 han with 70 fu or more. 4 han 30 fu and 3 han 60 fu are 7,700, but under kiriage mangan rules they are rounded up to mangan, 8,000.
How do honba change the score?
For each honba, add 300 to a ron, or 100 per payer on a tsumo. A non-dealer 1,000 ron at 3 honba is 1,900.

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